A downloadable bingus

OOPS!! I accidentally deleted the file from this page(It's coming back when the Jam is done)!

Please Download from here:https://bluejao.itch.io/ianuae-wfiles

and rate and comment on this page.

THX^^

-BlueJao

KNOWN ISSUES
- If enemy drones refuse to move, limit frame rate to 30 using NVIDIA Control Panel

===CONTROLS===
WSAD - Move
Mouse - Aim
Space - Jump, double jump, wall kick
Shift - Stomp (can be canceled with jump)
Left Click - Shoot
Right Click - Activate Teleport Gun (See Weapon Description)

Scroll Wheel - Change Weapon


===I DIDN'T KNOW WHERE TO PUT THIS===
Move into wall to wall run or wall slide


===WEAPONS===
Auto Pistol - Rapid fire pistol

Vampire Shotgun - Takes a bit of health to fire, heals for a lot when hitting an enemy. Also pushes the player backwards, aim at the ground to get some extra air time!

Rocket Launcher - AOE Blast with knock back, can be used for rocket jumping

Teleport gun - Left click to shoot a teleport disk, right click to teleport to it. Teleport directly under an enemy to tele-frag


===ENEMIES===
Laser Drone - Will fly towards the player, damaging them when close
(Known issue, if they don't move, set your frame limit to 30fps)

Bingus Bean - Friend? Bully for health and funny physics

NOTE: Killing an enemy mid air will give you an extra jump! Your jumps reset to 2 when you hit the ground.

===CREDITS===
BlueJao - Gameplay Programming, Weapon Models, UI Implementation, Art Director, Logo Artist, Bingus AI, Game Design

JohnDom - Coordinator, Enemy Models, UI Designer, Game Design (RIP SpiderBot, my pride and joy. It will return in a future build once it works)

SurefireSelves - Level Design, Drone AI, Game Design

Dark X-rane - Music, Sound Effects

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